UNIX
Section: Linux Programmer's Manual (7)
Updated: 2017-09-15
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NAME
unix - sockets for local interprocess communication
SYNOPSIS
#include <sys/socket.h>
#include <sys/un.h>
unix_socket = socket(AF_UNIX, type, 0);
error = socketpair(AF_UNIX, type, 0, int *sv);
DESCRIPTION
The
AF_UNIX
(also known as
AF_LOCAL)
socket family is used to communicate between processes on the same machine
efficiently.
Traditionally, UNIX domain sockets can be either unnamed,
or bound to a filesystem pathname (marked as being of type socket).
Linux also supports an abstract namespace which is independent of the
filesystem.
Valid socket types in the UNIX domain are:
SOCK_STREAM,
for a stream-oriented socket;
SOCK_DGRAM,
for a datagram-oriented socket that preserves message boundaries
(as on most UNIX implementations, UNIX domain datagram
sockets are always reliable and don't reorder datagrams);
and (since Linux 2.6.4)
SOCK_SEQPACKET,
for a sequenced-packet socket that is connection-oriented,
preserves message boundaries,
and delivers messages in the order that they were sent.
UNIX domain sockets support passing file descriptors or process credentials
to other processes using ancillary data.
Address format
A UNIX domain socket address is represented in the following structure:
struct sockaddr_un {
sa_family_t sun_family; /* AF_UNIX */
char sun_path[108]; /* pathname */
};
The
sun_family
field always contains
AF_UNIX.
On Linux
sun_path
is 108 bytes in size; see also NOTES, below.
Various systems calls (for example,
bind(2),
connect(2),
and
sendto(2))
take a
sockaddr_un
argument as input.
Some other system calls (for example,
getsockname(2),
getpeername(2),
recvfrom(2),
and
accept(2))
return an argument of this type.
Three types of address are distinguished in the
sockaddr_un
structure:
- *
-
pathname:
a UNIX domain socket can be bound to a null-terminated
filesystem pathname using
bind(2).
When the address of a pathname socket is returned
(by one of the system calls noted above),
its length is
-
offsetof(struct sockaddr_un, sun_path) + strlen(sun_path) + 1
-
and
sun_path
contains the null-terminated pathname.
(On Linux, the above
offsetof()
expression equates to the same value as
sizeof(sa_family_t),
but some other implementations include other fields before
sun_path,
so the
offsetof()
expression more portably describes the size of the address structure.)
-
For further details of pathname sockets, see below.
- *
-
unnamed:
A stream socket that has not been bound to a pathname using
bind(2)
has no name.
Likewise, the two sockets created by
socketpair(2)
are unnamed.
When the address of an unnamed socket is returned,
its length is
sizeof(sa_family_t),
and
sun_path
should not be inspected.
- *
-
abstract:
an abstract socket address is distinguished (from a pathname socket)
by the fact that
sun_path[0]
is a null byte (aq\0aq).
The socket's address in this namespace is given by the additional
bytes in
sun_path
that are covered by the specified length of the address structure.
(Null bytes in the name have no special significance.)
The name has no connection with filesystem pathnames.
When the address of an abstract socket is returned,
the returned
addrlen
is greater than
sizeof(sa_family_t)
(i.e., greater than 2), and the name of the socket is contained in
the first
(addrlen - sizeof(sa_family_t))
bytes of
sun_path.
Pathname sockets
When binding a socket to a pathname, a few rules should be observed
for maximum portability and ease of coding:
- *
-
The pathname in
sun_path
should be null-terminated.
- *
-
The length of the pathname, including the terminating null byte,
should not exceed the size of
sun_path.
- *
-
The
addrlen
argument that describes the enclosing
sockaddr_un
structure should have a value of at least:
-
offsetof(struct sockaddr_un, sun_path)+strlen(addr.sun_path)+1
-
or, more simply,
addrlen
can be specified as
sizeof(struct sockaddr_un).
There is some variation in how implementations handle UNIX domain
socket addresses that do not follow the above rules.
For example, some (but not all) implementations
append a null terminator if none is present in the supplied
sun_path.
When coding portable applications,
keep in mind that some implementations
have
sun_path
as short as 92 bytes.
Various system calls
(accept(2),
recvfrom(2),
getsockname(2),
getpeername(2))
return socket address structures.
When applied to UNIX domain sockets, the value-result
addrlen
argument supplied to the call should be initialized as above.
Upon return, the argument is set to indicate the
actual
size of the address structure.
The caller should check the value returned in this argument:
if the output value exceeds the input value,
then there is no guarantee that a null terminator is present in
sun_path.
(See BUGS.)
Pathname socket ownership and permissions
In the Linux implementation,
pathname sockets honor the permissions of the directory they are in.
Creation of a new socket will fail if the process does not have write and
search (execute) permission on the directory in which the socket is created.
On Linux,
connecting to a stream socket object requires write permission on that socket;
sending a datagram to a datagram socket likewise
requires write permission on that socket.
POSIX does not make any statement about the effect of the permissions
on a socket file, and on some systems (e.g., older BSDs),
the socket permissions are ignored.
Portable programs should not rely on
this feature for security.
When creating a new socket, the owner and group of the socket file
are set according to the usual rules.
The socket file has all permissions enabled,
other than those that are turned off by the process
umask(2).
The owner, group, and permissions of a pathname socket can be changed (using
chown(2)
and
chmod(2)).
Abstract sockets
Socket permissions have no meaning for abstract sockets:
the process
umask(2)
has no effect when binding an abstract socket,
and changing the ownership and permissions of the object (via
fchown(2)
and
fchmod(2))
has no effect on the accessibility of the socket.
Abstract sockets automatically disappear when all open references
to the socket are closed.
The abstract socket namespace is a nonportable Linux extension.
Socket options
For historical reasons, these socket options are specified with a
SOL_SOCKET
type even though they are
AF_UNIX
specific.
They can be set with
setsockopt(2)
and read with
getsockopt(2)
by specifying
SOL_SOCKET
as the socket family.
- SO_PASSCRED
-
Enables the receiving of the credentials of the sending process in an
ancillary message.
When this option is set and the socket is not yet connected
a unique name in the abstract namespace will be generated automatically.
Expects an integer boolean flag.
Autobind feature
If a
bind(2)
call specifies
addrlen
as
sizeof(sa_family_t),
or the
SO_PASSCRED
socket option was specified for a socket that was
not explicitly bound to an address,
then the socket is autobound to an abstract address.
The address consists of a null byte
followed by 5 bytes in the character set
[0-9a-f].
Thus, there is a limit of 2^20 autobind addresses.
(From Linux 2.1.15, when the autobind feature was added,
8 bytes were used, and the limit was thus 2^32 autobind addresses.
The change to 5 bytes came in Linux 2.3.15.)
Sockets API
The following paragraphs describe domain-specific details and
unsupported features of the sockets API for UNIX domain sockets on Linux.
UNIX domain sockets do not support the transmission of
out-of-band data (the
MSG_OOB
flag for
send(2)
and
recv(2)).
The
send(2)
MSG_MORE
flag is not supported by UNIX domain sockets.
Before Linux 3.4,
the use of
MSG_TRUNC
in the
flags
argument of
recv(2)
was not supported by UNIX domain sockets.
The
SO_SNDBUF
socket option does have an effect for UNIX domain sockets, but the
SO_RCVBUF
option does not.
For datagram sockets, the
SO_SNDBUF
value imposes an upper limit on the size of outgoing datagrams.
This limit is calculated as the doubled (see
socket(7))
option value less 32 bytes used for overhead.
Ancillary messages
Ancillary data is sent and received using
sendmsg(2)
and
recvmsg(2).
For historical reasons the ancillary message types listed below
are specified with a
SOL_SOCKET
type even though they are
AF_UNIX
specific.
To send them set the
cmsg_level
field of the struct
cmsghdr
to
SOL_SOCKET
and the
cmsg_type
field to the type.
For more information see
cmsg(3).
- SCM_RIGHTS
-
Send or receive a set of open file descriptors from another process.
The data portion contains an integer array of the file descriptors.
The passed file descriptors behave as though they have been created with
dup(2).
- SCM_CREDENTIALS
-
Send or receive UNIX credentials.
This can be used for authentication.
The credentials are passed as a
struct ucred
ancillary message.
Thus structure is defined in
<sys/socket.h>
as follows:
-
struct ucred {
pid_t pid; /* process ID of the sending process */
uid_t uid; /* user ID of the sending process */
gid_t gid; /* group ID of the sending process */
};
-
Since glibc 2.8, the
_GNU_SOURCE
feature test macro must be defined (before including
any
header files) in order to obtain the definition
of this structure.
-
The credentials which the sender specifies are checked by the kernel.
A process with effective user ID 0 is allowed to specify values that do
not match its own.
The sender must specify its own process ID (unless it has the capability
CAP_SYS_ADMIN),
its real user ID, effective user ID, or saved set-user-ID (unless it has
CAP_SETUID),
and its real group ID, effective group ID, or saved set-group-ID
(unless it has
CAP_SETGID).
To receive a
struct ucred
message the
SO_PASSCRED
option must be enabled on the socket.
Ioctls
The following
ioctl(2)
calls return information in
value.
The correct syntax is:
-
int value;
error = ioctl(unix_socket, ioctl_type, &value);
ioctl_type
can be:
- SIOCINQ
-
For
SOCK_STREAM
socket the function returns the amount of queued unread data in the receive buffer.
The socket must not be in LISTEN state, otherwise an error
(EINVAL)
is returned.
SIOCINQ
is defined in
<linux/sockios.h>.
Alternatively,
you can use the synonymous
FIONREAD,
defined in
<sys/ioctl.h>.
For
SOCK_DGRAM
socket,
the returned value is the same as
for Internet domain datagram socket;
see
udp(7).
ERRORS
- EADDRINUSE
-
The specified local address is already in use or the filesystem socket
object already exists.
- ECONNREFUSED
-
The remote address specified by
connect(2)
was not a listening socket.
This error can also occur if the target pathname is not a socket.
- ECONNRESET
-
Remote socket was unexpectedly closed.
- EFAULT
-
User memory address was not valid.
- EINVAL
-
Invalid argument passed.
A common cause is that the value
AF_UNIX
was not specified in the
sun_type
field of passed addresses, or the socket was in an
invalid state for the applied operation.
- EISCONN
-
connect(2)
called on an already connected socket or a target address was
specified on a connected socket.
- ENOENT
-
The pathname in the remote address specified to
connect(2)
did not exist.
- ENOMEM
-
Out of memory.
- ENOTCONN
-
Socket operation needs a target address, but the socket is not connected.
- EOPNOTSUPP
-
Stream operation called on non-stream oriented socket or tried to
use the out-of-band data option.
- EPERM
-
The sender passed invalid credentials in the
struct ucred.
- EPIPE
-
Remote socket was closed on a stream socket.
If enabled, a
SIGPIPE
is sent as well.
This can be avoided by passing the
MSG_NOSIGNAL
flag to
send(2)
or
sendmsg(2).
- EPROTONOSUPPORT
-
Passed protocol is not
AF_UNIX.
- EPROTOTYPE
-
Remote socket does not match the local socket type
(SOCK_DGRAM
versus
SOCK_STREAM).
- ESOCKTNOSUPPORT
-
Unknown socket type.
- ETOOMANYREFS
-
This error can occur for
sendmsg(2)
when sending a file descriptor as ancillary data over
a UNIX domain socket (see the description of
SCM_RIGHTS,
above).
It occurs if the number of "in-flight" file descriptors exceeds the
RLIMIT_NOFILE
resource limit and the caller does not have the
CAP_SYS_RESOURCE
capability.
An in-flight file descriptor is one that has been sent using
sendmsg(2)
but has not yet been accepted in the recipient process using
recvmsg(2).
-
This error is diagnosed since mainline Linux 4.5
(and in some earlier kernel versions where the fix has been backported).
In earlier kernel versions,
it was possible to place an unlimited number of file descriptors in flight,
by sending each file descriptor with
sendmsg(2)
and then closing the file descriptor so that it was not accounted against the
RLIMIT_NOFILE
resource limit.
Other errors can be generated by the generic socket layer or
by the filesystem while generating a filesystem socket object.
See the appropriate manual pages for more information.
VERSIONS
SCM_CREDENTIALS
and the abstract namespace were introduced with Linux 2.2 and should not
be used in portable programs.
(Some BSD-derived systems also support credential passing,
but the implementation details differ.)
NOTES
Binding to a socket with a filename creates a socket
in the filesystem that must be deleted by the caller when it is no
longer needed (using
unlink(2)).
The usual UNIX close-behind semantics apply; the socket can be unlinked
at any time and will be finally removed from the filesystem when the last
reference to it is closed.
To pass file descriptors or credentials over a
SOCK_STREAM,
you need
to send or receive at least one byte of nonancillary data in the same
sendmsg(2)
or
recvmsg(2)
call.
UNIX domain stream sockets do not support the notion of out-of-band data.
BUGS
When binding a socket to an address,
Linux is one of the implementations that appends a null terminator
if none is supplied in
sun_path.
In most cases this is unproblematic:
when the socket address is retrieved,
it will be one byte longer than that supplied when the socket was bound.
However, there is one case where confusing behavior can result:
if 108 non-null bytes are supplied when a socket is bound,
then the addition of the null terminator takes the length of
the pathname beyond
sizeof(sun_path).
Consequently, when retrieving the socket address
(for example, via
accept(2)),
if the input
addrlen
argument for the retrieving call is specified as
sizeof(struct sockaddr_un),
then the returned address structure
won't
have a null terminator in
sun_path.
In addition, some implementations
don't require a null terminator when binding a socket (the
addrlen
argument is used to determine the length of
sun_path)
and when the socket address is retrieved on these implementations,
there is no null terminator in
sun_path.
Applications that retrieve socket addresses can (portably) code
to handle the possibility that there is no null terminator in
sun_path
by respecting the fact that the number of valid bytes in the pathname is:
strnlen(addr.sun_path, addrlen - offsetof(sockaddr_un, sun_path))
Alternatively, an application can retrieve
the socket address by allocating a buffer of size
sizeof(struct sockaddr_un)+1
that is zeroed out before the retrieval.
The retrieving call can specify
addrlen
as
sizeof(struct sockaddr_un),
and the extra zero byte ensures that there will be
a null terminator for the string returned in
sun_path:
void *addrp;
addrlen = sizeof(struct sockaddr_un);
addrp = malloc(addrlen + 1);
if (addrp == NULL)
/* Handle error */ ;
memset(addrp, 0, addrlen + 1);
if (getsockname(sfd, (struct sockaddr *) addrp, &addrlen)) == -1)
/* handle error */ ;
printf("sun_path = %s\n", ((struct sockaddr_un *) addrp)->sun_path);
This sort of messiness can be avoided if it is guaranteed
that the applications that
create
pathname sockets follow the rules outlined above under
Pathname sockets.
EXAMPLE
The following code demonstrates the use of sequenced-packet
sockets for local interprocess communication.
It consists of two programs.
The server program waits for a connection from the client program.
The client sends each of its command-line arguments in separate messages.
The server treats the incoming messages as integers and adds them up.
The client sends the command string "END".
The server sends back a message containing the sum of the client's integers.
The client prints the sum and exits.
The server waits for the next client to connect.
To stop the server, the client is called with the command-line argument "DOWN".
The following output was recorded while running the server in the background
and repeatedly executing the client.
Execution of the server program ends when it receives the "DOWN" command.
Example output
$
./server &
[1] 25887
$
./client 3 4
Result = 7
$
./client 11 -5
Result = 6
$
./client DOWN
Result = 0
[1]+ Done ./server
$
Program source
/*
* File connection.h
*/
#define SOCKET_NAME "/tmp/9Lq7BNBnBycd6nxy.socket"
#define BUFFER_SIZE 12
/*
* File server.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "connection.h"
int
main(int argc, char *argv[])
{
struct sockaddr_un name;
int down_flag = 0;
int ret;
int connection_socket;
int data_socket;
int result;
char buffer[BUFFER_SIZE];
/*
* In case the program exited inadvertently on the last run,
* remove the socket.
*/
unlink(SOCKET_NAME);
/* Create local socket. */
connection_socket = socket(AF_UNIX, SOCK_SEQPACKET, 0);
if (connection_socket == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
/*
* For portability clear the whole structure, since some
* implementations have additional (nonstandard) fields in
* the structure.
*/
memset(&name, 0, sizeof(struct sockaddr_un));
/* Bind socket to socket name. */
name.sun_family = AF_UNIX;
strncpy(name.sun_path, SOCKET_NAME, sizeof(name.sun_path) - 1);
ret = bind(connection_socket, (const struct sockaddr *) &name,
sizeof(struct sockaddr_un));
if (ret == -1) {
perror("bind");
exit(EXIT_FAILURE);
}
/*
* Prepare for accepting connections. The backlog size is set
* to 20. So while one request is being processed other requests
* can be waiting.
*/
ret = listen(connection_socket, 20);
if (ret == -1) {
perror("listen");
exit(EXIT_FAILURE);
}
/* This is the main loop for handling connections. */
for (;;) {
/* Wait for incoming connection. */
data_socket = accept(connection_socket, NULL, NULL);
if (data_socket == -1) {
perror("accept");
exit(EXIT_FAILURE);
}
result = 0;
for(;;) {
/* Wait for next data packet. */
ret = read(data_socket, buffer, BUFFER_SIZE);
if (ret == -1) {
perror("read");
exit(EXIT_FAILURE);
}
/* Ensure buffer is 0-terminated. */
buffer[BUFFER_SIZE - 1] = 0;
/* Handle commands. */
if (!strncmp(buffer, "DOWN", BUFFER_SIZE)) {
down_flag = 1;
break;
}
if (!strncmp(buffer, "END", BUFFER_SIZE)) {
break;
}
/* Add received summand. */
result += atoi(buffer);
}
/* Send result. */
sprintf(buffer, "%d", result);
ret = write(data_socket, buffer, BUFFER_SIZE);
if (ret == -1) {
perror("write");
exit(EXIT_FAILURE);
}
/* Close socket. */
close(data_socket);
/* Quit on DOWN command. */
if (down_flag) {
break;
}
}
close(connection_socket);
/* Unlink the socket. */
unlink(SOCKET_NAME);
exit(EXIT_SUCCESS);
}
/*
* File client.c
*/
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "connection.h"
int
main(int argc, char *argv[])
{
struct sockaddr_un addr;
int i;
int ret;
int data_socket;
char buffer[BUFFER_SIZE];
/* Create local socket. */
data_socket = socket(AF_UNIX, SOCK_SEQPACKET, 0);
if (data_socket == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
/*
* For portability clear the whole structure, since some
* implementations have additional (nonstandard) fields in
* the structure.
*/
memset(&addr, 0, sizeof(struct sockaddr_un));
/* Connect socket to socket address */
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, SOCKET_NAME, sizeof(addr.sun_path) - 1);
ret = connect (data_socket, (const struct sockaddr *) &addr,
sizeof(struct sockaddr_un));
if (ret == -1) {
fprintf(stderr, "The server is down.\n");
exit(EXIT_FAILURE);
}
/* Send arguments. */
for (i = 1; i < argc; ++i) {
ret = write(data_socket, argv[i], strlen(argv[i]) + 1);
if (ret == -1) {
perror("write");
break;
}
}
/* Request result. */
strcpy (buffer, "END");
ret = write(data_socket, buffer, strlen(buffer) + 1);
if (ret == -1) {
perror("write");
exit(EXIT_FAILURE);
}
/* Receive result. */
ret = read(data_socket, buffer, BUFFER_SIZE);
if (ret == -1) {
perror("read");
exit(EXIT_FAILURE);
}
/* Ensure buffer is 0-terminated. */
buffer[BUFFER_SIZE - 1] = 0;
printf("Result = %s\n", buffer);
/* Close socket. */
close(data_socket);
exit(EXIT_SUCCESS);
}
For an example of the use of
SCM_RIGHTS
see
cmsg(3).
SEE ALSO
recvmsg(2),
sendmsg(2),
socket(2),
socketpair(2),
cmsg(3),
capabilities(7),
credentials(7),
socket(7),
udp(7)
COLOPHON
This page is part of release 4.13 of the Linux
man-pages
project.
A description of the project,
information about reporting bugs,
and the latest version of this page,
can be found at
https://www.kernel.org/doc/man-pages/.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- Address format
-
- Pathname sockets
-
- Pathname socket ownership and permissions
-
- Abstract sockets
-
- Socket options
-
- Autobind feature
-
- Sockets API
-
- Ancillary messages
-
- Ioctls
-
- ERRORS
-
- VERSIONS
-
- NOTES
-
- BUGS
-
- EXAMPLE
-
- Example output
-
- Program source
-
- SEE ALSO
-
- COLOPHON
-