NE_IADDR_MAKE
Section: neon API reference (3)
Updated: 30 September 2016
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NAME
ne_iaddr_make, ne_iaddr_cmp, ne_iaddr_print, ne_iaddr_typeof, ne_iaddr_parse, ne_iaddr_raw, ne_iaddr_reverse, ne_iaddr_free - functions to manipulate network addresses
SYNOPSIS
#include <ne_socket.h>
typedef enum {
ne_iaddr_ipv4 = 0,
ne_iaddr_ipv6
} ne_iaddr_type;
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ne_inet_addr *ne_iaddr_make(ne_iaddr_type type, const unsigned char *raw);
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int ne_iaddr_cmp(const ne_inet_addr *ia1, const ne_inet_addr *ia2);
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char *ne_iaddr_print(const ne_inet_addr *ia, char *buffer, size_t bufsiz);
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ne_iaddr_type ne_iaddr_typeof(const ne_inet_addr *ia);
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ne_inet_addr *ne_iaddr_parse(const char *address, ne_iaddr_type type);
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unsigned char *ne_iaddr_raw(const ne_inet_addr *ia, unsigned char *buffer);
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int ne_iaddr_reverse(const ne_inet_addr *ia, char *buffer, size_t buflen);
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void ne_iaddr_free(const ne_inet_addr *ia);
DESCRIPTION
ne_iaddr_make
creates an
ne_inet_addr
object from a raw binary network address; for instance the four bytes
0x7f 0x00 0x00 0x01
represent the IPv4 address
127.0.0.1. The object returned is suitable for passing to
ne_sock_connect. A binary IPv4 address contains four bytes; a binary IPv6 address contains sixteen bytes; addresses passed must be in network byte order.
ne_iaddr_cmp
compares two network address objects; returning zero only if they are identical. The objects need not have the same address type; if the addresses are not of the same type, the return value is guaranteed to be non-zero.
ne_iaddr_print
prints a human-readable string representation of a network address into a buffer, for instance the string
"127.0.0.1".
ne_iaddr_typeof
returns the type of the given network address object.
ne_iaddr_parse
parses a string representation of a network address (such as
"127.0.0.1"
and creates a network address object to represent the parsed address.
ne_iaddr_raw
writes the raw byte representation of a network address to the provided buffer. The bytes are written in network byte order; the buffer must be of suitable length for the type of address (4 bytes for an IPv4 address, 16 bytes for an IPv6 address).
ne_iaddr_reverse
performs a reverse name lookup on the address object, writing the (first) hostname associated with the IP address to the provided buffer. If the hostname is longer than the buffer it will be silently truncated; on success the string written to the buffer is always
NUL-terminated.
ne_iaddr_free
releases the memory associated with a network address object.
RETURN VALUE
ne_iaddr_make
returns
NULL
if the address type passed is not supported (for instance on a platform which does not support IPv6).
ne_iaddr_print
returns the
buffer
pointer, and never
NULL.
ne_iaddr_parse
returns a network address object on success, or
NULL
on failure to parse the
address
parameter.
ne_iaddr_reverse
returns zero on success or non-zero if no hostname is associated with the address.
ne_iaddr_raw
returns the
buffer
parameter, and never
NULL.
EXAMPLES
The following example connects a socket to port 80 at the address
127.0.0.1.
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unsigned char addr[] = "\0x7f\0x00\0x00\0x01";
ne_inet_addr *ia;
ia = ne_iaddr_make(ne_iaddr_ipv4, addr);
if (ia != NULL) {
ne_socket *sock = ne_sock_connect(ia, 80);
ne_iaddr_free(ia);
/* ... */
} else {
/* ... */
}
SEE ALSO
ne_addr_resolve
AUTHOR
Joe Orton <neon@lists.manyfish.co.uk>
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Author.
COPYRIGHT
Index
- NAME
-
- SYNOPSIS
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- DESCRIPTION
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- RETURN VALUE
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- EXAMPLES
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- SEE ALSO
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- AUTHOR
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- COPYRIGHT
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