curl_easy_pause
Section: libcurl Manual (3)
Updated: May 01, 2016
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NAME
curl_easy_pause - pause and unpause a connection
SYNOPSIS
#include <curl/curl.h>
CURLcode curl_easy_pause(CURL *handle, int bitmask );
DESCRIPTION
Using this function, you can explicitly mark a running connection to get
paused, and you can unpause a connection that was previously paused.
A connection can be paused by using this function or by letting the read or
the write callbacks return the proper magic return code
(CURL_READFUNC_PAUSE and CURL_WRITEFUNC_PAUSE). A write callback
that returns pause signals to the library that it couldn't take care of any
data at all, and that data will then be delivered again to the callback when
the writing is later unpaused.
While it may feel tempting, take care and notice that you cannot call this
function from another thread. To unpause, you may for example call it from the
progress callback (CURLOPT_PROGRESSFUNCTION(3)), which gets called at
least once per second, even if the connection is paused.
When this function is called to unpause reading, the chance is high that you
will get your write callback called before this function returns.
The handle argument is of course identifying the handle that operates on
the connection you want to pause or unpause.
The bitmask argument is a set of bits that sets the new state of the
connection. The following bits can be used:
- CURLPAUSE_RECV
-
Pause receiving data. There will be no data received on this connection until
this function is called again without this bit set. Thus, the write callback
(CURLOPT_WRITEFUNCTION(3)) won't be called.
- CURLPAUSE_SEND
-
Pause sending data. There will be no data sent on this connection until this
function is called again without this bit set. Thus, the read callback
(CURLOPT_READFUNCTION(3)) won't be called.
- CURLPAUSE_ALL
-
Convenience define that pauses both directions.
- CURLPAUSE_CONT
-
Convenience define that unpauses both directions.
RETURN VALUE
CURLE_OK (zero) means that the option was set properly, and a non-zero return
code means something wrong occurred after the new state was set. See the
libcurl-errors(3) man page for the full list with descriptions.
LIMITATIONS
The pausing of transfers does not work with protocols that work without
network connectivity, like FILE://. Trying to pause such a transfer, in any
direction, will cause problems in the worst case or an error in the best case.
AVAILABILITY
This function was added in libcurl 7.18.0. Before this version, there was no
explicit support for pausing transfers.
USAGE WITH THE MULTI-SOCKET INTERFACE
Before libcurl 7.32.0, when a specific handle was unpaused with this function,
there was no particular forced rechecking or similar of the socket's state,
which made the continuation of the transfer get delayed until next
multi-socket call invoke or even longer. Alternatively, the user could
forcibly call for example
curl_multi_socket_all(3) - with a rather hefty
performance penalty.
Starting in libcurl 7.32.0, unpausing a transfer will schedule a timeout
trigger for that handle 1 millisecond into the future, so that a
curl_multi_socket_action( ... CURL_SOCKET_TIMEOUT) can be used immediately
afterwards to get the transfer going again as desired.
MEMORY USE
When pausing a read by returning the magic return code from a write callback,
the read data is already in libcurl's internal buffers so it'll have to keep
it in an allocated buffer until the reading is again unpaused using this
function.
If the downloaded data is compressed and is asked to get uncompressed
automatically on download, libcurl will continue to uncompress the entire
downloaded chunk and it will cache the data uncompressed. This has the side-
effect that if you download something that is compressed a lot, it can result
in a very large data amount needing to be allocated to save the data during
the pause. This said, you should probably consider not using paused reading if
you allow libcurl to uncompress data automatically.
SEE ALSO
curl_easy_cleanup(3),
curl_easy_reset(3)
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- RETURN VALUE
-
- LIMITATIONS
-
- AVAILABILITY
-
- USAGE WITH THE MULTI-SOCKET INTERFACE
-
- MEMORY USE
-
- SEE ALSO
-